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ALL JUMPSCARES

Complete list of **all jumpscares** in Scary Shawarma Kiosk: the ANOMALY. Most **jumpscares** trigger from incorrectly handling anomalies (serving them, ignoring events) or specific interactions. Recent updates added new **jumpscares** including Clown, Headless, Thief of Faces, TV Glitch, Behind Stander, and the Backrooms floating head route.

⚠️WARNING: Contains spoilers and disturbing content. Volume up!
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Showing 16 of 16 jumpscares

Classic Jumpscares

Pre-Global Update jumpscares from the original game. These are the horror experiences players first encountered.

CCTV Screamer

CLASSIC
Intensity:High - Very loud scream
⚠️ Trigger

Checking CCTV on normal customer, static flash then triggers

What Happens

Face rushes CCTV camera with loud scream, screen static shakes, extremely loud sound

✓ How to Avoid

Close shutter immediately when static appears

Faceless Man

CLASSIC
Intensity:Medium - Depends on interaction
⚠️ Trigger

After serving Faceless Man, hovering mouse over face hole

What Happens

Strange face/black hole explodes from hole, close-range rush to face

✓ How to Avoid

Serve but keep camera aimed at floor, don't look at face

Watcher / Goblin

CLASSIC
Intensity:Medium - Surprise factor
⚠️ Trigger

Spotting goblin in fridge/window, watching it

What Happens

Small green creature jumps to face screaming, disappears

✓ How to Avoid

Glance once then ignore

Dancing Goblin

CLASSIC
Intensity:Medium
⚠️ Trigger

Watching dancing goblin

What Happens

Goblin slides across floor and rushes to face

✓ How to Avoid

Ignore completely

Michael Myers

CLASSIC
Intensity:High - Sudden movement
⚠️ Trigger

Opening door when Myers knocks

What Happens

Masked man charges inside with knife, heavy breathing + blood spray

✓ How to Avoid

Give shawarma (no soda), close back door. DO NOT refuse service

Slug Man

CLASSIC
Intensity:Medium-High
⚠️ Trigger

Slug Man slips into kiosk

What Happens

Slimy creature suddenly appears inside, grabs player

✓ How to Avoid

Close shutter when you see him approaching

Global Update Jumpscares

Five new jumpscares added in the January 23, 2026 Global Update. These introduce fresh horror elements.

Clown

NEW
Intensity:Very High - May cause game lag + loud laughter
⚠️ Trigger

Clown approaches window, not spam-closing shutter

What Happens

Clown rushes to face at high speed laughing loudly, game may lag/freeze

✓ How to Avoid

Spam close shutter before it reaches counter

Headless

NEW
Intensity:High - Visual gore
⚠️ Trigger

Attempting to serve Headless (no head person)

What Happens

Headless body rushes close, neck sprays blood/hollow close-up

✓ How to Avoid

Close shutter, do not serve

Chopped Head / Head-Splitter

NEW
Intensity:Very High - Disturbing visual
⚠️ Trigger

Attempting to serve Chopped Head (face split from nose down)

What Happens

Head splits open from middle, Pac-Man mouth bites and rushes, complains about 'headache'

✓ How to Avoid

Close shutter, do not serve

The Thief of Faces

NEW
Intensity:Very High - Body horror
⚠️ Trigger

Serving or interacting, face itches and peels off

What Happens

Multiple face layers peel off/revealed inner head, grabs player

✓ How to Avoid

Close shutter immediately when you see face scratching

TV Glitch / Anomalous Broadcast

NEW
Intensity:Medium-High - Depends on staring duration
⚠️ Trigger

Staring at TV during glitch for too long

What Happens

TV explodes with strange images/laughter, screen distortion rushes to face

✓ How to Avoid

Ignore or close shutter until resolved. Badge earned for surviving

Behind Stander

NEW
Intensity:High - Sudden appearance from behind
⚠️ Trigger

Entity standing behind you event

What Happens

Rear view suddenly appears 'HEY! BEHIND YOU!' and rushes to back

✓ How to Avoid

Check CCTV, close shutter. Badge earned for surviving

Backrooms Floating Head

NEW
Intensity:Medium - Route progression scare
⚠️ Trigger

Entering the Backrooms route and moving through the left-side corridors

What Happens

A floating head jumpscares the player and opens the route toward the Backrooms shawarma stall

✓ How to Avoid

This scare appears to progress the route; keep moving toward the stall after it triggers

Ending Jumpscares

Jumpscares triggered by bad endings or critical failures. These result in death or game over sequences.

Neutralized / Inspector

ENDING
Intensity:Very High - Gore + death sequence
⚠️ Trigger

5+ errors, Supervisor catches you

What Happens

Meat monster crawls from floor and grabs/devours player, bloody and gory

✓ How to Avoid

Keep errors below 5. Pass inspection correctly

Erased

ENDING
Intensity:Very High - Claustrophobic death
⚠️ Trigger

Turning around during Inspection

What Happens

Shrink to conveyor belt, giant faceless inspector + meat grinder crush

✓ How to Avoid

Face fence, don't turn around during inspection

Police Investigator (Death Note)

ENDING
Intensity:Medium - Psychological horror vs sudden
⚠️ Trigger

Writing name in notebook

What Happens

Black screen with wild laughter + Death Note page flips, heart stops (not traditional jumpscare)

✓ How to Avoid

Don't write in notebook after serving. Use Internal Control if triggered

Jumpscare Survival Guide

Lower Your Volume: Screamer and Clown jumpscares are extremely loud. Consider playing at reduced volume if you're sensitive to sudden noises.

Learn the Patterns: Most jumpscares trigger from serving anomalies or ignoring events. Study the anomaly list to avoid common mistakes.

Face Away: For Faceless Man and other visual jumpscares, keep your camera aimed at the floor during suspicious interactions.

Close Shutter Quickly: When in doubt, close the shutter. Most jumpscare-triggering anomalies can be avoided this way.

⚠️ JUMPSCARES ARE PART OF THE HORROR EXPERIENCE • LEARN TO AVOID THEM • SURVIVE THE NIGHT